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   <title>Computer Games Theory and Practice</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/" />
   <link rel="self" type="application/atom+xml" href="http://www.twcdc.com/games/atom.xml" />
   <id>tag:www.twcdc.com,2011:/games//3</id>
   <updated>2006-09-27T06:49:32Z</updated>
   <subtitle>Class UDIST30013, California College of the Arts, Fall 2006. Instructor: Andy Cox</subtitle>
   <generator uri="http://www.sixapart.com/movabletype/">Movable Type 3.31</generator>

<entry>
   <title>Class Description</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2009/09/class_description.html" />
   <id>tag:www.twcdc.com,2009:/games//3.6</id>
   
   <published>2009-09-04T16:02:02Z</published>
   <updated>2006-09-27T06:49:32Z</updated>
   
   <summary> Computer games have now exceeded Hollywood movies in global sales. Computer games are now recognized as important cultural and artistic products. This class will look at how computer games are made, why they are made, and how students from...</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
         <category term="Announcements" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      <![CDATA[<img alt="space_invader.gif" src="http://www.twcdc.com/games/space_invader.gif" width="250" height="188" />
Computer games have now exceeded Hollywood movies in global sales. Computer games are now recognized as important cultural and artistic products. This class will look at how computer games are made, why they are made, and how students from all disciplines can interpret and respond to them. Key words include: economics, violence, politics, military, simulation, narrative, and subjectivity. We will not just theorize about games. We will play them! Each student will choose a computer game and play it in depth, relate the experience to game theory and cultural theory, and report back to the class. Students will be introduced to 3D modeling, animation, and game design using 3D GameStudio. Students will produce a final project in their medium of choice. ]]>
      
   </content>
</entry>
<entry>
   <title>FINAL PROJECT POSTING</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/12/final_project_posting.html" />
   <id>tag:www.twcdc.com,2006:/games//3.207</id>
   
   <published>2006-12-04T20:06:56Z</published>
   <updated>2006-12-04T20:11:46Z</updated>
   
   <summary>Nothing too demanding! Just upload a representative image and a brief description of your project BEFORE your presentation. Thanks all....</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      Nothing too demanding!

Just upload a representative image and a brief description of your project BEFORE your presentation.

Thanks all.


      
   </content>
</entry>
<entry>
   <title>Class Schedule and Completion of Tutorials</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/class_schedule_and_completion.html" />
   <id>tag:www.twcdc.com,2006:/games//3.205</id>
   
   <published>2006-11-30T19:54:13Z</published>
   <updated>2006-11-30T21:43:59Z</updated>
   
   <summary>Monday, December 4 - 3D GameStudio Tutorials and/or work on final projects. Attendance in class is optional. But you must have finished the tutorials! Wednesday, December 6 - I will be checking that you have completed the tutorials. Most of...</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
         <category term="Announcements" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      <![CDATA[Monday, December 4 - 3D GameStudio Tutorials and/or work on final projects. Attendance in class is optional. But you must have finished the tutorials!

Wednesday, December 6 - I will be checking that you have completed the tutorials. Most of you have done an excellent job from what I've seen! Then, we'll finally get to watch the Will Wright presentation. Attendance is required.

Monday, December 11 - Final Project presentations

Wednesday, December 13 - Final Project presentations

Students are expected to attend on <u>both</u> presentation days.]]>
      
   </content>
</entry>
<entry>
   <title>Class - Wednesday 11/29</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/class_wednesday_1129.html" />
   <id>tag:www.twcdc.com,2006:/games//3.201</id>
   
   <published>2006-11-29T00:43:09Z</published>
   <updated>2006-11-29T00:46:38Z</updated>
   
   <summary>I may be in a little late. Please carry on with the GameStudio tutorials, and if you&apos;ve finished those work on your final projects. When I get in we&apos;ll watch the Will Wright presentation on the future of game design....</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
         <category term="Announcements" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      I may be in a little late. Please carry on with the GameStudio tutorials, and if you&apos;ve finished those work on your final projects.

When I get in we&apos;ll watch the Will Wright presentation on the future of game design. You won&apos;t want to miss this - he&apos;s a gaming god, or at least the god of god games.
      
   </content>
</entry>
<entry>
   <title>3DGS Tutorial #6</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/3dgs_tutorial_6.html" />
   <id>tag:www.twcdc.com,2006:/games//3.200</id>
   
   <published>2006-11-27T19:19:03Z</published>
   <updated>2006-11-27T19:21:15Z</updated>
   
   <summary>This is the final 3dgs tutorial. It involves importing a Quake .md2 model in MED and customizing for use in your game. Download PDF...</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      <![CDATA[This is the final 3dgs tutorial. It involves importing a Quake .md2 model in MED and customizing for use in your game.

<a href="http://www.twcdc.com/games/3dgs_exercise_6_Nov_2006.pdf">Download PDF</a>
]]>
      
   </content>
</entry>
<entry>
   <title>3DGS Scripts Updated</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/3dgs_scripts_updated.html" />
   <id>tag:www.twcdc.com,2006:/games//3.196</id>
   
   <published>2006-11-22T18:11:20Z</published>
   <updated>2006-11-22T18:14:23Z</updated>
   
   <summary>All of the script files and required images have been updated on your computers. This should avoid some of the run-time errors you&apos;ve been getting. When you open your game, go to the Project Manager and select the update tab....</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
         <category term="Announcements" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      All of the script files and required images have been updated on your computers. This should avoid some of the run-time errors you&apos;ve been getting.

When you open your game, go to the Project Manager and select the update tab. Select Force Updates and then OK to update the listed file.
      
   </content>
</entry>
<entry>
   <title>REVISED 3DGS Tutorials 4 and 5</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/revised_3dgs_tutorials_4_and_5.html" />
   <id>tag:www.twcdc.com,2006:/games//3.195</id>
   
   <published>2006-11-22T17:31:06Z</published>
   <updated>2006-11-22T17:36:01Z</updated>
   
   <summary>Revised Tutorial #4 Revised Tutorial #5...</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
         <category term="Announcements" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      <![CDATA[<a href="http://www.twcdc.com/games/3dgs_exercise_4_Nov_2006.pdf">Revised Tutorial #4</a>

<a href="http://www.twcdc.com/games/3dgs_exercise_5_Nov_2006.pdf">Revised Tutorial #5</a>]]>
      
   </content>
</entry>
<entry>
   <title>Download the Bad Guy model</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/download_the_bad_guy_model.html" />
   <id>tag:www.twcdc.com,2006:/games//3.192</id>
   
   <published>2006-11-21T07:49:28Z</published>
   <updated>2006-11-21T07:53:25Z</updated>
   
   <summary>Download the Bad Guy...</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
         <category term="Announcements" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      <![CDATA[<a href="http://www.twcdc.com/games/badguy_gun.mdl">Download the Bad Guy</a>]]>
      
   </content>
</entry>
<entry>
   <title>3D GameStudio Tutorials 1 - 4</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/3d_gamestudio_tutorials_1_4.html" />
   <id>tag:www.twcdc.com,2006:/games//3.190</id>
   
   <published>2006-11-20T18:41:44Z</published>
   <updated>2006-11-20T18:46:24Z</updated>
   
   <summary>Tutorial 1 Tutorial 2 Tutorial 3 Tutorial 4...</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
         <category term="Announcements" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      <![CDATA[<a href="http://www.twcdc.com/games/3dgs_exercise_1.pdf">Tutorial 1</a>

<a href="http://www.twcdc.com/games/3dgs_exercise_2.pdf">Tutorial 2</a>

<a href="http://www.twcdc.com/games/3dgs_exercise_3.pdf">Tutorial 3</a>

<a href="http://www.twcdc.com/games/3dgs_exercise_4.pdf">Tutorial 4</a>]]>
      
   </content>
</entry>
<entry>
   <title>3D GAMESTUDIO FORUM</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/3d_gamestudio_forum.html" />
   <id>tag:www.twcdc.com,2006:/games//3.184</id>
   
   <published>2006-11-15T23:05:12Z</published>
   <updated>2006-11-15T23:08:15Z</updated>
   
   <summary>Anyone working with 3D GameStudio for their final projects should join the user forum and start searching for answers to any questions. http://www.coniserver.net/ubbthreads/ubbthreads.php...</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
         <category term="Announcements" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      <![CDATA[Anyone working with 3D GameStudio for their final projects should join the user forum and start searching for answers to any questions.

<a href="http://www.coniserver.net/ubbthreads/ubbthreads.php">http://www.coniserver.net/ubbthreads/ubbthreads.php</a>]]>
      
   </content>
</entry>
<entry>
   <title>Second Life Artists Residency Opportunity</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/second_life_artists_residency.html" />
   <id>tag:www.twcdc.com,2006:/games//3.178</id>
   
   <published>2006-11-14T18:21:17Z</published>
   <updated>2006-11-14T18:22:36Z</updated>
   
   <summary>Second Life Artit&apos;s Residency (paid)...</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
         <category term="Announcements" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      <![CDATA[<a href="http://arsvirtua.com/residence.html">Second Life Artit's Residency (paid)</a>]]>
      
   </content>
</entry>
<entry>
   <title>Class Wednesday,  November 15</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/class_wednesday_november_15.html" />
   <id>tag:www.twcdc.com,2006:/games//3.176</id>
   
   <published>2006-11-13T23:10:02Z</published>
   <updated>2006-11-13T23:13:43Z</updated>
   
   <summary>1. Show and Tell. 2. Discuss Final Project ideas. 3. Game Studio tutorials. Assignment due BEFORE class on Monday, November 20: Blog Final Project description....</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      1. Show and Tell.

2. Discuss Final Project ideas.

3. Game Studio tutorials.

Assignment due BEFORE class on Monday, November 20: Blog Final Project description.
      
   </content>
</entry>
<entry>
   <title>Final Projects - Schedule</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/final_projects_schedule.html" />
   <id>tag:www.twcdc.com,2006:/games//3.173</id>
   
   <published>2006-11-10T05:18:11Z</published>
   <updated>2006-11-10T05:30:49Z</updated>
   
   <summary>Discuss each person&apos;s ideas in class on Wednesday, November 15 Blog final project proposal BEFORE class on Monday, November 20 Presentations of final projects (per the curriculum): Monday, December 11: Tim, Teeka, Stephanie, Owen, Keiko Wednesday, December 13: Joneric, Francois,...</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
         <category term="Assignments" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      Discuss each person&apos;s ideas in class on Wednesday, November 15

Blog final project proposal BEFORE class on Monday, November 20

Presentations of final projects (per the curriculum):

Monday, December 11: Tim, Teeka, Stephanie, Owen, Keiko

Wednesday, December 13: Joneric, Francois, Flora, Charlie

Final Project is 20% of final grade. 


      
   </content>
</entry>
<entry>
   <title>Game Engine Links</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/game_engine_links.html" />
   <id>tag:www.twcdc.com,2006:/games//3.171</id>
   
   <published>2006-11-08T20:08:03Z</published>
   <updated>2006-11-08T20:08:40Z</updated>
   
   <summary>Thanks to Extremetech for these useful articles Game Engine Anatomy 101 (especially first three parts) 3D Pipeline Tutorial...</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      <![CDATA[Thanks to Extremetech for these useful articles

<a href="http://www.extremetech.com/article2/0,3973,594,00.asp">Game Engine Anatomy 101</a> (especially first three parts)
<a href="http://www.extremetech.com/article2/0,1558,9722,00.asp">3D Pipeline Tutorial</a>]]>
      
   </content>
</entry>
<entry>
   <title>Class - Wednesday, October 8</title>
   <link rel="alternate" type="text/html" href="http://www.twcdc.com/games/2006/11/class_wednesday_october_8.html" />
   <id>tag:www.twcdc.com,2006:/games//3.169</id>
   
   <published>2006-11-08T19:33:59Z</published>
   <updated>2006-11-08T19:35:39Z</updated>
   
   <summary>- Show and tell - Schedule for final projects - 3D GameStudio Tutorial #1...</summary>
   <author>
      <name>Andy Cox</name>
      
   </author>
         <category term="Announcements" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.twcdc.com/games/">
      - Show and tell
- Schedule for final projects
- 3D GameStudio Tutorial #1
      
   </content>
</entry>

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