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      <title>Computer Games Theory and Practice</title>
      <link>http://www.twcdc.com/games/</link>
      <description>Class UDIST30013, California College of the Arts, Fall 2006. Instructor: Andy Cox</description>
      <language>en</language>
      <copyright>Copyright 2011</copyright>
      <lastBuildDate>Fri, 04 Sep 2009 08:02:02 -0800</lastBuildDate>
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            <item>
         <title>Class Description</title>
         <description><![CDATA[<img alt="space_invader.gif" src="http://www.twcdc.com/games/space_invader.gif" width="250" height="188" />
Computer games have now exceeded Hollywood movies in global sales. Computer games are now recognized as important cultural and artistic products. This class will look at how computer games are made, why they are made, and how students from all disciplines can interpret and respond to them. Key words include: economics, violence, politics, military, simulation, narrative, and subjectivity. We will not just theorize about games. We will play them! Each student will choose a computer game and play it in depth, relate the experience to game theory and cultural theory, and report back to the class. Students will be introduced to 3D modeling, animation, and game design using 3D GameStudio. Students will produce a final project in their medium of choice. ]]></description>
         <link>http://www.twcdc.com/games/2009/09/class_description.html</link>
         <guid>http://www.twcdc.com/games/2009/09/class_description.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Announcements</category>
        
        
         <pubDate>Fri, 04 Sep 2009 08:02:02 -0800</pubDate>
      </item>
            <item>
         <title>FINAL PROJECT POSTING</title>
         <description>Nothing too demanding!

Just upload a representative image and a brief description of your project BEFORE your presentation.

Thanks all.

</description>
         <link>http://www.twcdc.com/games/2006/12/final_project_posting.html</link>
         <guid>http://www.twcdc.com/games/2006/12/final_project_posting.html</guid>
        
        
         <pubDate>Mon, 04 Dec 2006 12:06:56 -0800</pubDate>
      </item>
            <item>
         <title>Class Schedule and Completion of Tutorials</title>
         <description><![CDATA[Monday, December 4 - 3D GameStudio Tutorials and/or work on final projects. Attendance in class is optional. But you must have finished the tutorials!

Wednesday, December 6 - I will be checking that you have completed the tutorials. Most of you have done an excellent job from what I've seen! Then, we'll finally get to watch the Will Wright presentation. Attendance is required.

Monday, December 11 - Final Project presentations

Wednesday, December 13 - Final Project presentations

Students are expected to attend on <u>both</u> presentation days.]]></description>
         <link>http://www.twcdc.com/games/2006/11/class_schedule_and_completion.html</link>
         <guid>http://www.twcdc.com/games/2006/11/class_schedule_and_completion.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Announcements</category>
        
        
         <pubDate>Thu, 30 Nov 2006 11:54:13 -0800</pubDate>
      </item>
            <item>
         <title>Class - Wednesday 11/29</title>
         <description>I may be in a little late. Please carry on with the GameStudio tutorials, and if you&apos;ve finished those work on your final projects.

When I get in we&apos;ll watch the Will Wright presentation on the future of game design. You won&apos;t want to miss this - he&apos;s a gaming god, or at least the god of god games.</description>
         <link>http://www.twcdc.com/games/2006/11/class_wednesday_1129.html</link>
         <guid>http://www.twcdc.com/games/2006/11/class_wednesday_1129.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Announcements</category>
        
        
         <pubDate>Tue, 28 Nov 2006 16:43:09 -0800</pubDate>
      </item>
            <item>
         <title>3DGS Tutorial #6</title>
         <description><![CDATA[This is the final 3dgs tutorial. It involves importing a Quake .md2 model in MED and customizing for use in your game.

<a href="http://www.twcdc.com/games/3dgs_exercise_6_Nov_2006.pdf">Download PDF</a>
]]></description>
         <link>http://www.twcdc.com/games/2006/11/3dgs_tutorial_6.html</link>
         <guid>http://www.twcdc.com/games/2006/11/3dgs_tutorial_6.html</guid>
        
        
         <pubDate>Mon, 27 Nov 2006 11:19:03 -0800</pubDate>
      </item>
            <item>
         <title>3DGS Scripts Updated</title>
         <description>All of the script files and required images have been updated on your computers. This should avoid some of the run-time errors you&apos;ve been getting.

When you open your game, go to the Project Manager and select the update tab. Select Force Updates and then OK to update the listed file.</description>
         <link>http://www.twcdc.com/games/2006/11/3dgs_scripts_updated.html</link>
         <guid>http://www.twcdc.com/games/2006/11/3dgs_scripts_updated.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Announcements</category>
        
        
         <pubDate>Wed, 22 Nov 2006 10:11:20 -0800</pubDate>
      </item>
            <item>
         <title>REVISED 3DGS Tutorials 4 and 5</title>
         <description><![CDATA[<a href="http://www.twcdc.com/games/3dgs_exercise_4_Nov_2006.pdf">Revised Tutorial #4</a>

<a href="http://www.twcdc.com/games/3dgs_exercise_5_Nov_2006.pdf">Revised Tutorial #5</a>]]></description>
         <link>http://www.twcdc.com/games/2006/11/revised_3dgs_tutorials_4_and_5.html</link>
         <guid>http://www.twcdc.com/games/2006/11/revised_3dgs_tutorials_4_and_5.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Announcements</category>
        
        
         <pubDate>Wed, 22 Nov 2006 09:31:06 -0800</pubDate>
      </item>
            <item>
         <title>Download the Bad Guy model</title>
         <description><![CDATA[<a href="http://www.twcdc.com/games/badguy_gun.mdl">Download the Bad Guy</a>]]></description>
         <link>http://www.twcdc.com/games/2006/11/download_the_bad_guy_model.html</link>
         <guid>http://www.twcdc.com/games/2006/11/download_the_bad_guy_model.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Announcements</category>
        
        
         <pubDate>Mon, 20 Nov 2006 23:49:28 -0800</pubDate>
      </item>
            <item>
         <title>3D GameStudio Tutorials 1 - 4</title>
         <description><![CDATA[<a href="http://www.twcdc.com/games/3dgs_exercise_1.pdf">Tutorial 1</a>

<a href="http://www.twcdc.com/games/3dgs_exercise_2.pdf">Tutorial 2</a>

<a href="http://www.twcdc.com/games/3dgs_exercise_3.pdf">Tutorial 3</a>

<a href="http://www.twcdc.com/games/3dgs_exercise_4.pdf">Tutorial 4</a>]]></description>
         <link>http://www.twcdc.com/games/2006/11/3d_gamestudio_tutorials_1_4.html</link>
         <guid>http://www.twcdc.com/games/2006/11/3d_gamestudio_tutorials_1_4.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Announcements</category>
        
        
         <pubDate>Mon, 20 Nov 2006 10:41:44 -0800</pubDate>
      </item>
            <item>
         <title>3D GAMESTUDIO FORUM</title>
         <description><![CDATA[Anyone working with 3D GameStudio for their final projects should join the user forum and start searching for answers to any questions.

<a href="http://www.coniserver.net/ubbthreads/ubbthreads.php">http://www.coniserver.net/ubbthreads/ubbthreads.php</a>]]></description>
         <link>http://www.twcdc.com/games/2006/11/3d_gamestudio_forum.html</link>
         <guid>http://www.twcdc.com/games/2006/11/3d_gamestudio_forum.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Announcements</category>
        
        
         <pubDate>Wed, 15 Nov 2006 15:05:12 -0800</pubDate>
      </item>
            <item>
         <title>Second Life Artists Residency Opportunity</title>
         <description><![CDATA[<a href="http://arsvirtua.com/residence.html">Second Life Artit's Residency (paid)</a>]]></description>
         <link>http://www.twcdc.com/games/2006/11/second_life_artists_residency.html</link>
         <guid>http://www.twcdc.com/games/2006/11/second_life_artists_residency.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Announcements</category>
        
        
         <pubDate>Tue, 14 Nov 2006 10:21:17 -0800</pubDate>
      </item>
            <item>
         <title>Class Wednesday,  November 15</title>
         <description>1. Show and Tell.

2. Discuss Final Project ideas.

3. Game Studio tutorials.

Assignment due BEFORE class on Monday, November 20: Blog Final Project description.</description>
         <link>http://www.twcdc.com/games/2006/11/class_wednesday_november_15.html</link>
         <guid>http://www.twcdc.com/games/2006/11/class_wednesday_november_15.html</guid>
        
        
         <pubDate>Mon, 13 Nov 2006 15:10:02 -0800</pubDate>
      </item>
            <item>
         <title>Final Projects - Schedule</title>
         <description>Discuss each person&apos;s ideas in class on Wednesday, November 15

Blog final project proposal BEFORE class on Monday, November 20

Presentations of final projects (per the curriculum):

Monday, December 11: Tim, Teeka, Stephanie, Owen, Keiko

Wednesday, December 13: Joneric, Francois, Flora, Charlie

Final Project is 20% of final grade. 

</description>
         <link>http://www.twcdc.com/games/2006/11/final_projects_schedule.html</link>
         <guid>http://www.twcdc.com/games/2006/11/final_projects_schedule.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Assignments</category>
        
        
         <pubDate>Thu, 09 Nov 2006 21:18:11 -0800</pubDate>
      </item>
            <item>
         <title>Game Engine Links</title>
         <description><![CDATA[Thanks to Extremetech for these useful articles

<a href="http://www.extremetech.com/article2/0,3973,594,00.asp">Game Engine Anatomy 101</a> (especially first three parts)
<a href="http://www.extremetech.com/article2/0,1558,9722,00.asp">3D Pipeline Tutorial</a>]]></description>
         <link>http://www.twcdc.com/games/2006/11/game_engine_links.html</link>
         <guid>http://www.twcdc.com/games/2006/11/game_engine_links.html</guid>
        
        
         <pubDate>Wed, 08 Nov 2006 12:08:03 -0800</pubDate>
      </item>
            <item>
         <title>Class - Wednesday, October 8</title>
         <description>- Show and tell
- Schedule for final projects
- 3D GameStudio Tutorial #1</description>
         <link>http://www.twcdc.com/games/2006/11/class_wednesday_october_8.html</link>
         <guid>http://www.twcdc.com/games/2006/11/class_wednesday_october_8.html</guid>
                  <category domain="http://www.sixapart.com/ns/types#category">Announcements</category>
        
        
         <pubDate>Wed, 08 Nov 2006 11:33:59 -0800</pubDate>
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