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Final Proposal - Katamari Damacy

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The game Katamari Damacy is about a royal family of the cosmos trying to rebuild the universe after the King inadvertantly destroys it after partying a little too hard. The game takes place pretty much entirely on Earth, so we never get too see what the not-so-humble abode of the Royal King of the Cosmos looks like. For the final project, I'd like to create that home - something extravagant befitting the most powerful and eccentric being in existence.

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Katamaria has a very distinct visual style, most of which comes from the limitation of the system - because of the potential of having a huge number of objects on the screen at any time, the game uses very blocky graphics, but in such a way that looks very intentional and cute. The use of a pastel color pallette and bizzarro-Japanese kitsch feel add to the aesthetics.

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Comments (1)

Andy:

Interesting. In what medium are you going to create the abode?

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This page contains a single entry from the blog posted on November 20, 2006 9:49 AM.

The previous post in this blog was Show and Tell - Games for Cliches.

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