When video games were first created, they relied heavily on other forms of media to help make them more popular. The Star Wars game is an example of this. Although there isn't much similarity between the wire images in the game and the original trilogy, naming the game Star Wars, and trying to base it on the movie drew in audiences who were fans of the movies. The game allowed the movie fanatics to feel like they were part of the movie. They could "command" the ship and destroy the enemies.
Upon playing the game, I automatically reached for the mouse, and I assumed if that didn't work I could always use the space bar or enter key. Contemporary gamers automatically have it set in their minds that the general controls for games are the mouse, left/right click, enter button, spacebar, W, A, S, D, and function keys. For game pads, there is the common square, circle, triangle, and 'x', along with the directional pad, select button, start button, L1, L2, R1, R2, Z, and occasionally even joysticks. When games first came out, they were less self-explanatory, and since people were unfamiliar with video games, they didn't have the same intuition we have upon playing them.
Midterm Ideas:
I am currently thinking about playing the game Ragnarok. It is a game that I had played for some time a while ago. It interests me for this project because I am familiar with it but was never able to apply it to something I was learning in class. I also had noticed the changes they would use in the different towns. Different towns were designed to have different themes, and this is shown not only through the plants, but the buildings as well.
Comments (4)
This sounds interesting, as we discussed in class. It would be good to learn more about the design of the towns.
Posted by Andy Cox | September 21, 2006 10:35 PM
Posted on September 21, 2006 22:35
I'm not sure if your comment on relying on other types of media is the general rule. There are many counter examples such as Pong, Battlezone, and Mario. Also, some of the games based on movies flopped badly, eg E.T.
It's fascinating how we have melded with binary pulses through the keyboard.
Posted by Andy Cox | September 21, 2006 10:42 PM
Posted on September 21, 2006 22:42
on block kids New by the
Posted by the mp3 kids on New block | May 18, 2008 1:48 PM
Posted on May 18, 2008 13:48
on block kids New by the
Posted by the mp3 kids on New block | May 18, 2008 1:48 PM
Posted on May 18, 2008 13:48