
"Superschmoozio, The Game of the International Art Market is an interactive online game. Played and/or simulated, live and/or archived. It replicates the aggressive drive of climbing the ranks of a career in high profile top dollar art from the perspective of the "professional artist". Superschmoozio is currently being workshoped via utilization of visual chatware. In collaboration with DestopTheater this improvisational approach challenges concepts of hierarchy through the exploration of the myths surrounding 'art', 'advancement' and 'success'."
-Jack Waters (Creator/Artist)
The programming for this game (Desktop Theater) is very dated, and makes it frustrating to play. The games concept is what really works for me. With some better software and more funding I think the game could be more complex, accrue a larger audience be and a huge hit.
Now that the art world has also jumped on the boat of online social networking with online artist networks like Saatchi Online, or more non-commercial sites like Wooloo Productions, there seems to be a facade of democracy or at least a sense of agency for artists with in these online art worlds. All of these sites seem to blatantly ignore the notoriously vampiristic and money driven social aspects that control the art world. "Superschmoozio" uses online social networking as a medium to critique and potentially change rather than just become part of the fascist art machine.
Check it out: Superschmoozio