Computer Games News 9/7/07
CALIFORNIA CONTINUES COURT BATTLE TO PROTECT CHILDREN FROM VIOLENT VIDEO GAMES
California Political Desk
The California Political Desk provides information, news releases, and announcements obtained from communication and public relations offices throughout the state.
California Political Desk
September 6, 2007
Yee applauds Schwarzenegger’s move to appeal video game ruling.
SACRAMENTO – Governor Arnold Schwarzenegger (R-Los Angeles) today appealed a ruling by United States District Court Judge Ronald Whyte that struck down a law to prohibit the sale of ultra-violent video games to minors. The law’s author, Senator Leland Yee (D-San Francisco/San Mateo), applauded Schwarzenegger’s decision to file the Notice of Appeal.
“I am very pleased to see the Governor’s commitment to this issue,” said Yee. “This is a common-sense law that empowers parents by giving them the ultimate authority over whether or not their children can play in a world of violence and murder.”
“We have a responsibility to our kids and our communities to protect against the effects of games that depict ultra-violent actions,” said Schwarzenegger. “These games are for adults, and the law I signed ensures that parents have the chance to determine which video games are appropriate for their children.”
The law was intended to prevent the sale and rental of extremely violent video games to anyone under 18 years of age and require that such games be clearly labeled. Retailers who violated the act would be liable in an amount up to $1,000. On August 6, 2007, Judge Whyte made a permanent order barring enforcement of the law.
In the ruling Judge Whyte stated, “The desire to regulate the exposure of minors to senseless violent acts is understandable and, perhaps, more important than regulating exposure to obscenity...Most parents hope that their children will grow up to be non-violent. If exposing minors to depictions of violence in video games makes them experience feelings of aggression and exhibit violent anti-social or aggressive behavior, the state could have a compelling interest in restricting minors' access to such material.”
“The deliberations in this case took over a year, which shows that the ever-growing body of evidence that violent video games are harmful to children is getting harder and harder to ignore,” said Yee, who is also a child psychologist. “The medical data clearly indicates that these ultra-violent video games have harmful effects on kids, and thus we have a state interest to protect them.”
Judge Whyte also stated that the State must prove that the video game industry’s rating system does “not equally address the state’s interest in protecting the physical and psychological well-being of children.”
Recent Federal Trade Commission studies suggest that the video game industry's rating system is not working. In fact, nearly half of the children under age of 17 were able to purchase M-rated games which are designed for adults.
“The $31 billion video game industry has fought any attempt at regulation every step of the way,” said Yee. “They fought efforts to publicize their rating system because they thought it would impact sales, and now they’re again putting their profit margins over the rights of parents and the well-being of children.”
According to the National Institute for Media and the Family, eighty-seven percent of children play video or computer games, and approximately sixty percent of their favorite games are rated M for Mature. Mature-rated games are the fastest growing segment of the video game industry; in fact the top selling games reward players for killing police officers, maiming elderly persons, running over pedestrians and committing despicable acts of murder and torture upon women and racial minorities.