
A Force More Powerful is, as most people have expressed, frustrating and slow moving. While the concept could be interesting, the interface is difficult to navigate. Even when I was doing well at the game, I was unable to figure out what tactics were helping my cause. Also, while in many games you build upon knowledge, A Force More Powerful does not use this technique. I think that if you were introduced to ways of diffusing situations and could then see the successful results of these procedures, it would be much less difficult. For the most part I received messages such as the one in the picture informing me that I was unable to complete a task. It also seemed that the reasons were always the same. I think that some techniques to make the game more user friendly and interesting would be to have the player build upon skills that are introduced throughout the game, a more cause and effect method, and better graphics.
Comments (2)
All good points.
Posted by Andy Cox | November 19, 2007 10:56 AM
Posted on November 19, 2007 10:56
... and remind me to help you with that image...
Posted by Andy Cox | November 19, 2007 10:57 AM
Posted on November 19, 2007 10:57