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Idea for Serious Game

"War on Terror"


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In this serious game, a player would be able to choose whether to play as a member of a political party, member of the military, member of a government agency, private interest group, or as a "civilian" - a "9-to--5er." In the game, the player would rely on "intelligence," police, and the media to inform decisions on the war on terror. Random, unprovoked acts of terror would occur, and the player would be in charge of appeasing "the masses;" in other words, providing stories to the media so that the public would be "Satisfied," although in the game the public would never be satisfied.

When the public is completely dissatisfied, an option for starting a new form of government would be available for the player to choose to build. Of course, the country would go into recession and plagues like rioting, revolts etc. would occur.
This game would give those gamers, who wish to see a change, and think they have a solution, an opportunity to experiment in a real-time, virtual world, with other users/gamers trying to do the same.

This game would have to be as realistic (thus complex) and true (with involvement from various political, government, public and private agencies) and, of course, be secretly backed by the U.S. government.

This game would not include actual combat. It would be a strategy game.

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This page contains a single entry from the blog posted on October 10, 2007 12:24 PM.

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