
In terms of how you experience the story, how is playing HL2 different than reading a book or watching a movie?
I would have to say that playing Half Life 2 is an experience that takes and audience on an adventure. While this could be said about reading a book or watching a movie, the linear path created for the user by a videogame is completely user dependent, whereas, in a movie it would continue playing without an audience or in a book the text would never change. This unique videogame experience causes the audience to think about their actions and do things completely out of character because there are practically no restrictions. Half Life 2 is a window into another dimension where you are in the mind of another person without having any repercussions on your actions.
Click Here to view an in game graphic image on a well designed scene that is not normally seen in the real world.
Comments (1)
Good comments. Is the path "completely user dependent"? Although the details of the implementation differ, don't you think users basically follow the same path? In fact, if we read a book, don't we have more scope for using our imaginations, and therefore the experience of each of us WILL be very different?
I don't know the answers to these questions, just thoughts.....
Posted by Andy Cox | February 4, 2008 9:28 PM
Posted on February 4, 2008 21:28