Game Design Sequence in Five Convenient Points
1) Choose a goal and a topic
2) Research and preparation
3) Enter the design phase
4) Do the preprogramming phase
5) Now start programming!
5) Get the game playtested
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Game Design Sequence in Five Convenient Points
1) Choose a goal and a topic
This page contains a single entry from the blog posted on February 26, 2008 5:49 PM.
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Comments (1)
Do you agree with this sequence? Why not start by playing with the technology, for example?
Posted by Andy Cox | March 17, 2008 10:37 PM
Posted on March 17, 2008 22:37