I think for my final project i will storyboard a game. since there are many games focusing on the idea of war and games dealing specifically with World WarII, I was thinking about creating a game based on other aspects of war. Having recently read A Conspiracy of Decency: The Rescue of the Danish Jews During World War II by Emmy E. Werner I wondered about the possibility of creating a game based on this idea of resistance in war time- although it does call to mind the unfortunate A Force More Powerful debacle but perhaps the game would be set in the future rather than World WarII and the acts of resistance would not be limited to civil disobedience. This is where I'm headed thus far in terms of my final project- I plan to research war games that have a historical basis and proceed from there.
Comments (1)
As discussed in class, this is a good theme for a game. Random questions / comments / ideas: What kinds of resistance are you considering other than armed? Will you have a central character? What about having to escape from a war-torn city and showing the real human suffering (and personal transendence) inherent in war? Themes not covered by current war games. What will you produce as a final project? What will be the perspective - first person, third person, strategy? How will the narrative element be constructed?
Posted by Andy Cox | December 3, 2007 9:59 AM
Posted on December 3, 2007 09:59