Instructions for using MAME32
- Once a game has been selected and double-clicked, Mame32 will produce two information screens and then it will run the game. Since Mame32 is emulating the original hardware, the software thinks it’s still in an arcade and is starting up for the first time in the morning. Initial diagnostic screens are run through, as well as possibly some accounting information presented to the arcade owner.
- The game should now be running its demo/attract mode. Insert a coin with the [5] key on the keyboard, the mappings for coin inserts are: player 1 [5], player 2 [6], player 3 [7], player 4 [8]. Now that a coin has been inserted, start the game with the [1] key on the keyboard. Game start mappings are player 1 [1], player 2 [2], player 3 [3], player 4 [4].
- Mame32’s default control scheme is to use the inverted T arrow keys on the keyboard for directional controls, and the left [CTRL] key as the primary action button.
- While in a game within Mame32, the internal configuration menu system can be activated by pressing the [TAB] key. This will bring up the control options. These options allow remapping Mame32 controls to whatever keys are desired. The Input (general) area controls the global settings, and the Input (this game) are the controls for the game selected. To change the mapping, select the control to change by arrowing down to it, hit the [ENTER] key and then the new desired control. Hit the [ESC] key to exit the [TAB] menu back to the game.

