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Interactive Games & Storytron

I took a look at Storytron website before getting ahold of the Chris Crawford article. The websites descriptions are intriguingly vague and how the hell this world builder fuctions is curious. I actually don't understand how it is imagined to literally work. The basic concept sounds like those Choose Your Own Adventure novels where the story gave you options that would affect the outcome. Albiet the options would be constant rather than every 10 pages. It seems that Crawford is trying to imagine an interactive movie where there are latent variables that arise to create a dramatic situtation, embbeded with a certain amount of scripting so the game play is as entertaining as watching a movie. While this still feels psuedo interactive, if a game replicated a real life--however fasinating the acomplishment--would it be worth playing? Movies are always so much more interesting than my life and thus enjoyable to watch. While limiting, the creativitiy and imagination of the story builder channeled into a maliable system could produce results that out strip anything seen or done prior. Perhaps even the expanding the global dramatic vocabulary...

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Comments (1)

Andy:

Who knows, maybe Chris Crawford will be the Shakespeare of the 21st Century! I'm intrigued to see something actually made with this system.

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