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November 2006 Archives

November 1, 2006

Two-Ball Soccer

Components:
Soccer field
2 teams, 11 players each
2 balls
2 referess

Rules:
The gmae is played according to the basic rules of soccer, except for the extra ball.

Object:
To score goals into the opposing team's goal.

Duration:
Two 30-minute halves.

Note:
In this game the player's chances of touching the ball are increased, and his/her movement is faster. He/she quickly abandons all familiar strategies, reacting to the new possibilities.

History:
First played in Lod, Israel, February 1996.

November 8, 2006

"Games without Frontiers"

From Frieze magazine:

"Machinima, most usefully defined as, "moviemaking within a real-time 3d virtual environment', has its origins in the mid=1990s, when first person shooters such as Quake and Unreal started to include tools that let gamers record live in-game footage as they played."

http://www.machinima.com/films.php?id=275

Sims 2 - User movies

The Awaking: http://youtube.com/watch?v=t_KibtJ6400

The Movies (Preview)
A game that simulates Hollywood movie making in the 1920s.

November 29, 2006

"The Principals of Play"

This article, "The Principlas of Play," from Metropolis September 2006, asks the question: "can game designers reach a generation of students reared on technology and resistant to traditional methods of teaching?" The article is primarly about "Game Designer," a innovative educationally aimed game now in the works. The game provides an engaging and intutive structure for the player to design their own games. The article goes on to make a through argument for good games as essential educational tools. While the popular sentimant that "gaming is the mindless, time-wasting pastime of a nihilistic generation" is in general accurate. The argument is not that video games are good teachers, but that playing video games is often good learning.

About November 2006

This page contains all entries posted to Owen in November 2006. They are listed from oldest to newest.

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