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"Games without Frontiers"

From Frieze magazine:

"Machinima, most usefully defined as, "moviemaking within a real-time 3d virtual environment', has its origins in the mid=1990s, when first person shooters such as Quake and Unreal started to include tools that let gamers record live in-game footage as they played."

http://www.machinima.com/films.php?id=275

Sims 2 - User movies

The Awaking: http://youtube.com/watch?v=t_KibtJ6400

The Movies (Preview)
A game that simulates Hollywood movie making in the 1920s.

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Comments (2)

Andy:

Thanks for blogging this. A really interesting use of the medium.

Andy:

I think you're missing a few posts: mid term project description, a show and tell or two, and at least one makeup.

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